264 lines
8.7 KiB
Go
264 lines
8.7 KiB
Go
// Package opencode implements the opencode (sst/opencode) agent adapter:
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// launching new TUI sessions, resuming sessions by native id, installing a
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// workspace-local activity plugin, and reading plugin-derived session info.
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//
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// opencode differs from Claude Code and Codex in two ways AO has to bridge:
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// - It has no native command-hook config (no settings.local.json / hooks.json
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// equivalent). Its only lifecycle-extensibility surface is a JS/TS plugin
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// loaded from .opencode/plugins/, so GetAgentHooks installs an AO-owned
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// plugin file (see hooks.go) instead of merging JSON.
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// - Its CLI exposes only one approval flag (--dangerously-skip-permissions)
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// and no system-prompt flag, so the graduated permission modes and the
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// system prompt are deferred to opencode's own config.
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//
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// AO-managed sessions derive native session identity and display metadata from
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// the opencode plugin's reported events, mirroring the Codex adapter.
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package opencode
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import (
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"context"
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"os"
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"os/exec"
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"path/filepath"
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"runtime"
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"strings"
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"sync"
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"github.com/aoagents/agent-orchestrator/backend/internal/adapters"
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"github.com/aoagents/agent-orchestrator/backend/internal/ports"
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)
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const (
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// adapterID is the registry id and the value users pass to
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// `ao spawn --agent`. It matches domain.HarnessOpenCode.
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adapterID = "opencode"
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// Normalized session-metadata keys the opencode plugin persists into the AO
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// session store and SessionInfo reads back. Shared vocabulary with the Codex
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// and Claude Code adapters so the dashboard treats every agent uniformly.
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opencodeAgentSessionIDMetadataKey = "agentSessionId"
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opencodeTitleMetadataKey = "title"
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opencodeSummaryMetadataKey = "summary"
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)
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// Plugin is the opencode agent adapter. It is safe for concurrent use; the
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// binary path is resolved once and cached under binaryMu.
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type Plugin struct {
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binaryMu sync.Mutex
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resolvedBinary string
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}
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// New returns a ready-to-register opencode adapter.
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func New() *Plugin {
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return &Plugin{}
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}
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var _ adapters.Adapter = (*Plugin)(nil)
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var _ ports.Agent = (*Plugin)(nil)
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// Manifest returns the adapter's static self-description.
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func (p *Plugin) Manifest() adapters.Manifest {
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return adapters.Manifest{
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ID: adapterID,
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Name: "opencode",
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Description: "Run opencode worker sessions.",
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Version: "0.0.1",
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Capabilities: []adapters.Capability{
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adapters.CapabilityAgent,
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},
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}
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}
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// GetConfigSpec reports the agent-specific config keys. opencode exposes none
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// yet: model and agent selection are read from opencode's own config
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// (opencode.json / ~/.config/opencode), exactly as a normal launch.
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func (p *Plugin) GetConfigSpec(ctx context.Context) (ports.ConfigSpec, error) {
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if err := ctx.Err(); err != nil {
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return ports.ConfigSpec{}, err
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}
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return ports.ConfigSpec{}, nil
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}
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// GetLaunchCommand builds the argv to start a new interactive opencode session.
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// Shape:
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//
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// opencode [--dangerously-skip-permissions] [--prompt <prompt>]
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//
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// The session runs in the worktree (cwd is set by the runtime, as for Claude
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// Code and Codex). opencode has no CLI flag to set a system prompt, so
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// cfg.SystemPrompt / SystemPromptFile are intentionally ignored here — opencode
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// resolves instructions from its own config and AGENTS.md rules. The initial
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// task prompt is delivered via --prompt (its argument, so a leading "-" is not
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// read as a flag).
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func (p *Plugin) GetLaunchCommand(ctx context.Context, cfg ports.LaunchConfig) (cmd []string, err error) {
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binary, err := p.opencodeBinary(ctx)
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if err != nil {
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return nil, err
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}
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cmd = []string{binary}
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appendPermissionFlags(&cmd, cfg.Permissions)
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if cfg.Prompt != "" {
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cmd = append(cmd, "--prompt", cfg.Prompt)
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}
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return cmd, nil
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}
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// GetPromptDeliveryStrategy reports that opencode receives its prompt in the
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// launch command itself (via --prompt).
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func (p *Plugin) GetPromptDeliveryStrategy(ctx context.Context, cfg ports.LaunchConfig) (ports.PromptDeliveryStrategy, error) {
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if err := ctx.Err(); err != nil {
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return "", err
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}
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return ports.PromptDeliveryInCommand, nil
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}
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// GetRestoreCommand rebuilds the argv that continues an existing opencode
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// session: `opencode [--dangerously-skip-permissions] --session <agentSessionId>`.
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// It re-applies the permission flag (resume otherwise reverts to the configured
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// default) but not the prompt, which the session already carries. ok is false
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// when the plugin-derived native session id has not landed yet, so callers fall
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// back to fresh launch behavior — mirroring the Codex adapter.
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func (p *Plugin) GetRestoreCommand(ctx context.Context, cfg ports.RestoreConfig) (cmd []string, ok bool, err error) {
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if err := ctx.Err(); err != nil {
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return nil, false, err
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}
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agentSessionID := strings.TrimSpace(cfg.Session.Metadata[opencodeAgentSessionIDMetadataKey])
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if agentSessionID == "" {
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return nil, false, nil
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}
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binary, err := p.opencodeBinary(ctx)
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if err != nil {
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return nil, false, err
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}
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cmd = make([]string, 0, 4)
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cmd = append(cmd, binary)
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appendPermissionFlags(&cmd, cfg.Permissions)
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cmd = append(cmd, "--session", agentSessionID)
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return cmd, true, nil
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}
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// SessionInfo surfaces opencode plugin-derived metadata. Metadata is
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// intentionally nil for opencode: callers get the normalized fields directly,
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// matching the Codex adapter.
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func (p *Plugin) SessionInfo(ctx context.Context, session ports.SessionRef) (ports.SessionInfo, bool, error) {
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if err := ctx.Err(); err != nil {
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return ports.SessionInfo{}, false, err
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}
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info := ports.SessionInfo{
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AgentSessionID: session.Metadata[opencodeAgentSessionIDMetadataKey],
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Title: session.Metadata[opencodeTitleMetadataKey],
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Summary: session.Metadata[opencodeSummaryMetadataKey],
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}
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if info.AgentSessionID == "" && info.Title == "" && info.Summary == "" {
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return ports.SessionInfo{}, false, nil
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}
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return info, true, nil
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}
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// appendPermissionFlags maps AO's permission modes onto opencode's single
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// approval flag. opencode exposes only --dangerously-skip-permissions (no
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// graduated accept-edits/auto modes), so:
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// - bypass-permissions → --dangerously-skip-permissions
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// - default / accept-edits / auto → no flag. opencode resolves approvals from
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// its own `permission` config exactly as a normal launch.
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func appendPermissionFlags(cmd *[]string, permissions ports.PermissionMode) {
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if normalizePermissionMode(permissions) == ports.PermissionModeBypassPermissions {
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*cmd = append(*cmd, "--dangerously-skip-permissions")
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}
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}
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func normalizePermissionMode(mode ports.PermissionMode) ports.PermissionMode {
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switch mode {
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case ports.PermissionModeDefault,
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ports.PermissionModeAcceptEdits,
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ports.PermissionModeAuto,
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ports.PermissionModeBypassPermissions:
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return mode
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default:
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// Empty or unrecognized: defer to opencode's own config (no flag).
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return ports.PermissionModeDefault
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}
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}
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// ResolveOpenCodeBinary returns the path to the opencode binary on this machine,
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// searching PATH then a handful of well-known install locations (the install
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// script's ~/.opencode/bin, Homebrew, npm global). Returns "opencode" as a
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// last-ditch fallback so callers see a clear "command not found" rather than an
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// empty argv.
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func ResolveOpenCodeBinary(ctx context.Context) (string, error) {
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if err := ctx.Err(); err != nil {
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return "", err
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}
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if runtime.GOOS == "windows" {
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for _, name := range []string{"opencode.cmd", "opencode.exe", "opencode"} {
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if path, err := exec.LookPath(name); err == nil && path != "" {
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return path, nil
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}
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}
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candidates := []string{}
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if appData := os.Getenv("APPDATA"); appData != "" {
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candidates = append(candidates,
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filepath.Join(appData, "npm", "opencode.cmd"),
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filepath.Join(appData, "npm", "opencode.exe"),
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)
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}
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for _, candidate := range candidates {
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if fileExists(candidate) {
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return candidate, nil
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}
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}
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return "opencode", nil
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}
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if path, err := exec.LookPath("opencode"); err == nil && path != "" {
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return path, nil
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}
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candidates := []string{
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"/usr/local/bin/opencode",
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"/opt/homebrew/bin/opencode",
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}
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if home, err := os.UserHomeDir(); err == nil {
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candidates = append(candidates,
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filepath.Join(home, ".opencode", "bin", "opencode"),
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filepath.Join(home, ".npm", "bin", "opencode"),
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)
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}
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for _, candidate := range candidates {
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if fileExists(candidate) {
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return candidate, nil
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}
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if err := ctx.Err(); err != nil {
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return "", err
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}
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}
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return "opencode", nil
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}
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func (p *Plugin) opencodeBinary(ctx context.Context) (string, error) {
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p.binaryMu.Lock()
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defer p.binaryMu.Unlock()
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if p.resolvedBinary != "" {
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return p.resolvedBinary, nil
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}
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binary, err := ResolveOpenCodeBinary(ctx)
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if err != nil {
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return "", err
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}
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p.resolvedBinary = binary
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return binary, nil
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}
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func fileExists(path string) bool {
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info, err := os.Stat(path)
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return err == nil && !info.IsDir()
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}
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