agent-orchestrator/backend/internal/adapters/agent/opencode/opencode.go

264 lines
8.7 KiB
Go

// Package opencode implements the opencode (sst/opencode) agent adapter:
// launching new TUI sessions, resuming sessions by native id, installing a
// workspace-local activity plugin, and reading plugin-derived session info.
//
// opencode differs from Claude Code and Codex in two ways AO has to bridge:
// - It has no native command-hook config (no settings.local.json / hooks.json
// equivalent). Its only lifecycle-extensibility surface is a JS/TS plugin
// loaded from .opencode/plugins/, so GetAgentHooks installs an AO-owned
// plugin file (see hooks.go) instead of merging JSON.
// - Its CLI exposes only one approval flag (--dangerously-skip-permissions)
// and no system-prompt flag, so the graduated permission modes and the
// system prompt are deferred to opencode's own config.
//
// AO-managed sessions derive native session identity and display metadata from
// the opencode plugin's reported events, mirroring the Codex adapter.
package opencode
import (
"context"
"os"
"os/exec"
"path/filepath"
"runtime"
"strings"
"sync"
"github.com/aoagents/agent-orchestrator/backend/internal/adapters"
"github.com/aoagents/agent-orchestrator/backend/internal/ports"
)
const (
// adapterID is the registry id and the value users pass to
// `ao spawn --agent`. It matches domain.HarnessOpenCode.
adapterID = "opencode"
// Normalized session-metadata keys the opencode plugin persists into the AO
// session store and SessionInfo reads back. Shared vocabulary with the Codex
// and Claude Code adapters so the dashboard treats every agent uniformly.
opencodeAgentSessionIDMetadataKey = "agentSessionId"
opencodeTitleMetadataKey = "title"
opencodeSummaryMetadataKey = "summary"
)
// Plugin is the opencode agent adapter. It is safe for concurrent use; the
// binary path is resolved once and cached under binaryMu.
type Plugin struct {
binaryMu sync.Mutex
resolvedBinary string
}
// New returns a ready-to-register opencode adapter.
func New() *Plugin {
return &Plugin{}
}
var _ adapters.Adapter = (*Plugin)(nil)
var _ ports.Agent = (*Plugin)(nil)
// Manifest returns the adapter's static self-description.
func (p *Plugin) Manifest() adapters.Manifest {
return adapters.Manifest{
ID: adapterID,
Name: "opencode",
Description: "Run opencode worker sessions.",
Version: "0.0.1",
Capabilities: []adapters.Capability{
adapters.CapabilityAgent,
},
}
}
// GetConfigSpec reports the agent-specific config keys. opencode exposes none
// yet: model and agent selection are read from opencode's own config
// (opencode.json / ~/.config/opencode), exactly as a normal launch.
func (p *Plugin) GetConfigSpec(ctx context.Context) (ports.ConfigSpec, error) {
if err := ctx.Err(); err != nil {
return ports.ConfigSpec{}, err
}
return ports.ConfigSpec{}, nil
}
// GetLaunchCommand builds the argv to start a new interactive opencode session.
// Shape:
//
// opencode [--dangerously-skip-permissions] [--prompt <prompt>]
//
// The session runs in the worktree (cwd is set by the runtime, as for Claude
// Code and Codex). opencode has no CLI flag to set a system prompt, so
// cfg.SystemPrompt / SystemPromptFile are intentionally ignored here — opencode
// resolves instructions from its own config and AGENTS.md rules. The initial
// task prompt is delivered via --prompt (its argument, so a leading "-" is not
// read as a flag).
func (p *Plugin) GetLaunchCommand(ctx context.Context, cfg ports.LaunchConfig) (cmd []string, err error) {
binary, err := p.opencodeBinary(ctx)
if err != nil {
return nil, err
}
cmd = []string{binary}
appendPermissionFlags(&cmd, cfg.Permissions)
if cfg.Prompt != "" {
cmd = append(cmd, "--prompt", cfg.Prompt)
}
return cmd, nil
}
// GetPromptDeliveryStrategy reports that opencode receives its prompt in the
// launch command itself (via --prompt).
func (p *Plugin) GetPromptDeliveryStrategy(ctx context.Context, cfg ports.LaunchConfig) (ports.PromptDeliveryStrategy, error) {
if err := ctx.Err(); err != nil {
return "", err
}
return ports.PromptDeliveryInCommand, nil
}
// GetRestoreCommand rebuilds the argv that continues an existing opencode
// session: `opencode [--dangerously-skip-permissions] --session <agentSessionId>`.
// It re-applies the permission flag (resume otherwise reverts to the configured
// default) but not the prompt, which the session already carries. ok is false
// when the plugin-derived native session id has not landed yet, so callers fall
// back to fresh launch behavior — mirroring the Codex adapter.
func (p *Plugin) GetRestoreCommand(ctx context.Context, cfg ports.RestoreConfig) (cmd []string, ok bool, err error) {
if err := ctx.Err(); err != nil {
return nil, false, err
}
agentSessionID := strings.TrimSpace(cfg.Session.Metadata[opencodeAgentSessionIDMetadataKey])
if agentSessionID == "" {
return nil, false, nil
}
binary, err := p.opencodeBinary(ctx)
if err != nil {
return nil, false, err
}
cmd = make([]string, 0, 4)
cmd = append(cmd, binary)
appendPermissionFlags(&cmd, cfg.Permissions)
cmd = append(cmd, "--session", agentSessionID)
return cmd, true, nil
}
// SessionInfo surfaces opencode plugin-derived metadata. Metadata is
// intentionally nil for opencode: callers get the normalized fields directly,
// matching the Codex adapter.
func (p *Plugin) SessionInfo(ctx context.Context, session ports.SessionRef) (ports.SessionInfo, bool, error) {
if err := ctx.Err(); err != nil {
return ports.SessionInfo{}, false, err
}
info := ports.SessionInfo{
AgentSessionID: session.Metadata[opencodeAgentSessionIDMetadataKey],
Title: session.Metadata[opencodeTitleMetadataKey],
Summary: session.Metadata[opencodeSummaryMetadataKey],
}
if info.AgentSessionID == "" && info.Title == "" && info.Summary == "" {
return ports.SessionInfo{}, false, nil
}
return info, true, nil
}
// appendPermissionFlags maps AO's permission modes onto opencode's single
// approval flag. opencode exposes only --dangerously-skip-permissions (no
// graduated accept-edits/auto modes), so:
// - bypass-permissions → --dangerously-skip-permissions
// - default / accept-edits / auto → no flag. opencode resolves approvals from
// its own `permission` config exactly as a normal launch.
func appendPermissionFlags(cmd *[]string, permissions ports.PermissionMode) {
if normalizePermissionMode(permissions) == ports.PermissionModeBypassPermissions {
*cmd = append(*cmd, "--dangerously-skip-permissions")
}
}
func normalizePermissionMode(mode ports.PermissionMode) ports.PermissionMode {
switch mode {
case ports.PermissionModeDefault,
ports.PermissionModeAcceptEdits,
ports.PermissionModeAuto,
ports.PermissionModeBypassPermissions:
return mode
default:
// Empty or unrecognized: defer to opencode's own config (no flag).
return ports.PermissionModeDefault
}
}
// ResolveOpenCodeBinary returns the path to the opencode binary on this machine,
// searching PATH then a handful of well-known install locations (the install
// script's ~/.opencode/bin, Homebrew, npm global). Returns "opencode" as a
// last-ditch fallback so callers see a clear "command not found" rather than an
// empty argv.
func ResolveOpenCodeBinary(ctx context.Context) (string, error) {
if err := ctx.Err(); err != nil {
return "", err
}
if runtime.GOOS == "windows" {
for _, name := range []string{"opencode.cmd", "opencode.exe", "opencode"} {
if path, err := exec.LookPath(name); err == nil && path != "" {
return path, nil
}
}
candidates := []string{}
if appData := os.Getenv("APPDATA"); appData != "" {
candidates = append(candidates,
filepath.Join(appData, "npm", "opencode.cmd"),
filepath.Join(appData, "npm", "opencode.exe"),
)
}
for _, candidate := range candidates {
if fileExists(candidate) {
return candidate, nil
}
}
return "opencode", nil
}
if path, err := exec.LookPath("opencode"); err == nil && path != "" {
return path, nil
}
candidates := []string{
"/usr/local/bin/opencode",
"/opt/homebrew/bin/opencode",
}
if home, err := os.UserHomeDir(); err == nil {
candidates = append(candidates,
filepath.Join(home, ".opencode", "bin", "opencode"),
filepath.Join(home, ".npm", "bin", "opencode"),
)
}
for _, candidate := range candidates {
if fileExists(candidate) {
return candidate, nil
}
if err := ctx.Err(); err != nil {
return "", err
}
}
return "opencode", nil
}
func (p *Plugin) opencodeBinary(ctx context.Context) (string, error) {
p.binaryMu.Lock()
defer p.binaryMu.Unlock()
if p.resolvedBinary != "" {
return p.resolvedBinary, nil
}
binary, err := ResolveOpenCodeBinary(ctx)
if err != nil {
return "", err
}
p.resolvedBinary = binary
return binary, nil
}
func fileExists(path string) bool {
info, err := os.Stat(path)
return err == nil && !info.IsDir()
}