The SSE effect had muxSessions (array reference) in its deps, causing it to re-run on every snapshot and fire cleanup that cleared the debounce timer the mux effect intentionally preserved. - Derive muxActive = muxSessions !== undefined and use that in SSE effect deps — the effect now only re-runs when mux transitions between present/absent, not on every new array reference - Add reschedule in scheduleRefresh .finally() abort path: when a fetch is aborted mid-flight (by a new snapshot) and there is still a pending membership key, reschedule so the refresh isn't silently dropped Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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| e2e | ||
| public | ||
| screenshots | ||
| server | ||
| src | ||
| .env.local.example | ||
| .gitignore | ||
| CHANGELOG.md | ||
| next-env.d.ts | ||
| next.config.js | ||
| package.json | ||
| postcss.config.mjs | ||
| tsconfig.json | ||
| tsconfig.server.json | ||
| vitest.config.ts | ||