The SSE effect had muxSessions (array reference) in its deps, causing it to re-run on every snapshot and fire cleanup that cleared the debounce timer the mux effect intentionally preserved. - Derive muxActive = muxSessions !== undefined and use that in SSE effect deps — the effect now only re-runs when mux transitions between present/absent, not on every new array reference - Add reschedule in scheduleRefresh .finally() abort path: when a fetch is aborted mid-flight (by a new snapshot) and there is still a pending membership key, reschedule so the refresh isn't silently dropped Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| ao | ||
| cli | ||
| core | ||
| integration-tests | ||
| plugins | ||
| web | ||