// Copyright 1996-2024 Cyberbotics Ltd. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef MOTION_HPP #define MOTION_HPP #define WB_USING_CPP_API #include #include "../../../c/webots/types.h" namespace webots { class Motion { public: Motion(const std::string &fileName); bool isValid() const; virtual ~Motion(); virtual void play(); virtual void stop(); int getDuration() const; int getTime() const; virtual void setTime(int time); virtual void setReverse(bool reverse); virtual void setLoop(bool loop); bool isOver() const; protected: WbMotionRef getMotionRef() const { return motionRef; } private: WbMotionRef motionRef; }; } // namespace webots #endif // MOTION_HPP