agent-orchestrator/backend/internal/adapters/runtime/zellij/zellij.go

951 lines
27 KiB
Go

// Package zellij implements ports.Runtime using Zellij sessions.
package zellij
import (
"context"
"crypto/sha256"
"encoding/hex"
"encoding/json"
"errors"
"fmt"
"os"
"os/exec"
"path/filepath"
"regexp"
"runtime"
"strconv"
"strings"
"time"
"unicode/utf8"
"github.com/aoagents/agent-orchestrator/backend/internal/agentlaunch"
"github.com/aoagents/agent-orchestrator/backend/internal/domain"
"github.com/aoagents/agent-orchestrator/backend/internal/ports"
)
const (
defaultTimeout = 5 * time.Second
defaultWindowsTimeout = 30 * time.Second
defaultZellijTerm = "xterm-256color"
defaultZellijColor = "truecolor"
minMajor = 0
minMinor = 44
minPatch = 3
)
var sessionIDPattern = regexp.MustCompile(`^[a-zA-Z0-9_-]+$`)
var paneIDPattern = regexp.MustCompile(`^terminal_\d+$`)
var getenv = os.Getenv
var lookPath = exec.LookPath
var fileExists = func(path string) bool {
info, err := os.Stat(path)
return err == nil && !info.IsDir()
}
// Options configures a zellij Runtime; every field has a sensible default
// (see New), so the zero value is usable.
type Options struct {
Binary string
Timeout time.Duration
Shell string
SocketDir string
ConfigDir string
ChunkSize int
LauncherBinary string
}
// Runtime runs agent sessions inside zellij sessions, driving them via the
// zellij CLI. It implements ports.Runtime.
type Runtime struct {
binary string
timeout time.Duration
shell string
socketDir string
configDir string
chunkSize int
launcher string
runner runner
}
var _ ports.Runtime = (*Runtime)(nil)
// DefaultSocketDir returns a short, stable ZELLIJ_SOCKET_DIR for AO's daemon.
// zellij's own default lives under $TMPDIR (long on macOS), which leaves almost
// none of the ~103-byte unix-socket-path budget for the session name — a long
// session id then fails with "session name must be less than 0 characters". A
// short dir restores ample budget. Empty on Windows, where zellij is not used.
// Pure: callers that run zellij should MkdirAll the result.
func DefaultSocketDir() string {
if runtime.GOOS == "windows" {
return ""
}
return "/tmp/ao-zellij-" + strconv.Itoa(os.Getuid())
}
type runner interface {
Run(ctx context.Context, env []string, name string, args ...string) ([]byte, error)
Start(env []string, name string, args ...string) error
}
type execRunner struct{}
func (execRunner) Run(ctx context.Context, env []string, name string, args ...string) ([]byte, error) {
cmd := exec.CommandContext(ctx, name, args...)
cmd.Env = zellijCommandEnv(os.Environ(), env)
hideWindow(cmd)
return cmd.CombinedOutput()
}
func (execRunner) Start(env []string, name string, args ...string) error {
return startBackgroundProcess(zellijCommandEnv(os.Environ(), env), name, args...)
}
// New builds a zellij Runtime, filling unset Options with defaults: binary
// "zellij", shell from $SHELL (else /bin/sh, or powershell.exe on Windows), and
// the default timeout and output chunk size.
func New(opts Options) *Runtime {
binary := opts.Binary
if binary == "" {
binary = defaultBinary()
}
timeout := opts.Timeout
if timeout == 0 {
timeout = defaultCommandTimeout()
}
shellPath := opts.Shell
if shellPath == "" {
shellPath = os.Getenv("SHELL")
}
if shellPath == "" {
if runtime.GOOS == "windows" {
shellPath = "powershell.exe"
} else {
shellPath = "/bin/sh"
}
}
chunkSize := opts.ChunkSize
if chunkSize <= 0 {
chunkSize = defaultChunkBytes
}
launcher := opts.LauncherBinary
if launcher == "" {
launcher = defaultLauncherBinary()
}
return &Runtime{binary: binary, timeout: timeout, shell: shellPath, socketDir: opts.SocketDir, configDir: opts.ConfigDir, chunkSize: chunkSize, launcher: launcher, runner: execRunner{}}
}
// defaultLauncherBinary returns the path used by the zellij Windows codepath
// to invoke the `ao launch` trampoline. On Windows the agent's argv is
// persisted to a temp spec file (see agentlaunch); zellij then runs this
// binary with `launch` and it execs the real agent. Falls back to plain "ao"
// if the daemon binary path cannot be resolved (PATH lookup at runtime).
func defaultLauncherBinary() string {
path, err := os.Executable()
if err == nil && isLauncherBinary(path) {
return path
}
return "ao"
}
func isLauncherBinary(path string) bool {
name := strings.ToLower(filepath.Base(path))
if runtime.GOOS == "windows" {
name = strings.TrimSuffix(name, ".exe")
}
return name == "ao"
}
func defaultCommandTimeout() time.Duration {
if runtime.GOOS == "windows" {
return defaultWindowsTimeout
}
return defaultTimeout
}
func defaultBinary() string {
names := []string{"zellij"}
if runtime.GOOS == "windows" {
names = []string{"zellij.exe", "zellij"}
}
for _, name := range names {
if path, err := lookPath(name); err == nil && path != "" {
return path
}
}
if runtime.GOOS == "windows" {
for _, candidate := range windowsZellijCandidates() {
if fileExists(candidate) {
return candidate
}
}
}
return "zellij"
}
func windowsZellijCandidates() []string {
candidates := []string{}
if localAppData := getenv("LOCALAPPDATA"); localAppData != "" {
candidates = append(candidates, filepath.Join(localAppData, "Programs", "zellij", "zellij.exe"))
}
for _, key := range []string{"ProgramFiles", "ProgramFiles(x86)"} {
if dir := getenv(key); dir != "" {
candidates = append(candidates,
filepath.Join(dir, "zellij", "zellij.exe"),
filepath.Join(dir, "Zellij", "zellij.exe"),
)
}
}
return candidates
}
// Create starts a new zellij session in the workspace, running the agent's
// launch command, and returns a handle to it.
func (r *Runtime) Create(ctx context.Context, cfg ports.RuntimeConfig) (ports.RuntimeHandle, error) {
id, err := zellijSessionName(cfg.SessionID)
if err != nil {
return ports.RuntimeHandle{}, err
}
if cfg.WorkspacePath == "" {
return ports.RuntimeHandle{}, errors.New("zellij runtime: workspace path is required")
}
if len(cfg.Argv) == 0 {
return ports.RuntimeHandle{}, errors.New("zellij runtime: launch command is required")
}
if err := validateEnvKeys(cfg.Env); err != nil {
return ports.RuntimeHandle{}, err
}
if err := r.ensureSupportedVersion(ctx); err != nil {
return ports.RuntimeHandle{}, err
}
// Zellij keeps exited sessions in a resurrection cache. A previous partial
// spawn can therefore make `attach --create-background` fail with "Session
// already exists" even though AO has no usable runtime handle. Clear any
// same-name runtime state before creating the new AO-owned session.
if err := r.Destroy(ctx, ports.RuntimeHandle{ID: id}); err != nil {
return ports.RuntimeHandle{}, err
}
layoutPath, launchEnv, cleanupLaunchSpec, err := r.writeLayout(cfg)
if err != nil {
return ports.RuntimeHandle{}, err
}
defer func() { _ = os.Remove(layoutPath) }()
cleanupOnFailure := true
defer func() {
if cleanupOnFailure && cleanupLaunchSpec != nil {
cleanupLaunchSpec()
}
}()
if err := r.createSession(ctx, id, layoutPath, launchEnv); err != nil {
return ports.RuntimeHandle{}, fmt.Errorf("zellij runtime: create session %s: %w", id, err)
}
paneID, err := r.findAgentPane(ctx, id)
if err != nil {
_ = r.Destroy(context.Background(), ports.RuntimeHandle{ID: id})
return ports.RuntimeHandle{}, err
}
if err := r.waitForPaneReady(ctx, id, paneID); err != nil {
_ = r.Destroy(context.Background(), ports.RuntimeHandle{ID: id})
return ports.RuntimeHandle{}, err
}
handle := ports.RuntimeHandle{ID: handleIDValue(id, paneID)}
alive, err := r.IsAlive(ctx, handle)
if err != nil {
_ = r.Destroy(context.Background(), handle)
return ports.RuntimeHandle{}, fmt.Errorf("zellij runtime: verify session %s: %w", id, err)
}
if !alive {
_ = r.Destroy(context.Background(), handle)
return ports.RuntimeHandle{}, fmt.Errorf("zellij runtime: session %s exited before ready", id)
}
cleanupOnFailure = false
return handle, nil
}
// createSession runs `zellij attach --create-background`. On Windows we spawn
// it via runner.Start (fire-and-forget) because the inherited daemon stdio
// confuses zellij's own readiness probe; on Unix we keep the synchronous run.
func (r *Runtime) createSession(ctx context.Context, id, layoutPath string, env map[string]string) error {
args := createSessionArgs(id, layoutPath)
if runtime.GOOS != "windows" {
_, err := r.run(ctx, args...)
return err
}
return r.startWithEnv(env, args...)
}
// Destroy kills the handle's zellij session and deletes its serialized state,
// so the session can never be resurrected by a later `zellij attach`. An
// already-gone session is treated as success.
func (r *Runtime) Destroy(ctx context.Context, handle ports.RuntimeHandle) error {
id, _, err := handleID(handle)
if err != nil {
return err
}
out, err := r.run(ctx, deleteSessionArgs(id)...)
if err != nil {
var exitErr *exec.ExitError
if errors.As(err, &exitErr) && deleteSessionMissingOutput(string(out)) {
return nil
}
return fmt.Errorf("zellij runtime: destroy session %s: %w", id, err)
}
return nil
}
// SendMessage pastes a message into the session's pane (chunked) and presses
// Enter to submit it.
func (r *Runtime) SendMessage(ctx context.Context, handle ports.RuntimeHandle, message string) error {
id, paneID, err := handleID(handle)
if err != nil {
return err
}
for _, chunk := range chunks(message, r.chunkSize) {
if _, err := r.run(ctx, pasteArgs(id, paneID, chunk)...); err != nil {
return fmt.Errorf("zellij runtime: paste message %s/%s: %w", id, paneID, err)
}
}
if _, err := r.run(ctx, sendEnterArgs(id, paneID)...); err != nil {
return fmt.Errorf("zellij runtime: send enter %s/%s: %w", id, paneID, err)
}
return nil
}
// GetOutput returns the last `lines` lines of the session pane's screen dump.
func (r *Runtime) GetOutput(ctx context.Context, handle ports.RuntimeHandle, lines int) (string, error) {
id, paneID, err := handleID(handle)
if err != nil {
return "", err
}
if lines <= 0 {
return "", errors.New("zellij runtime: lines must be positive")
}
out, err := r.run(ctx, dumpScreenArgs(id, paneID)...)
if err != nil {
return "", fmt.Errorf("zellij runtime: capture output %s/%s: %w", id, paneID, err)
}
return tailLines(trimTrailingBlankLines(string(out)), lines), nil
}
// IsAlive reports whether the handle's session still appears in `zellij
// list-sessions`. Only the documented "no sessions exist" failure counts as a
// definitive "not alive"; any other list-sessions failure is reported as a
// probe error so callers (the reaper feeding the LCM) treat it as a failed
// probe, never as proof of death.
func (r *Runtime) IsAlive(ctx context.Context, handle ports.RuntimeHandle) (bool, error) {
id, _, err := handleID(handle)
if err != nil {
return false, err
}
out, err := r.run(ctx, listSessionsArgs()...)
if err != nil {
var exitErr *exec.ExitError
if errors.As(err, &exitErr) && noActiveSessionsOutput(string(out)) {
return false, nil
}
return false, fmt.Errorf("zellij runtime: probe session %s: %w", id, err)
}
return sessionListedAlive(string(out), id), nil
}
// noActiveSessionsOutput reports whether a non-zero `zellij list-sessions`
// failed because no sessions exist at all — the one exit-error case that is a
// definitive "dead" rather than a probe failure. zellij 0.44 emits either
// "No active zellij sessions found." or "There is no active session!".
func noActiveSessionsOutput(out string) bool {
s := strings.ToLower(out)
return strings.Contains(s, "no active") && strings.Contains(s, "session")
}
func deleteSessionMissingOutput(out string) bool {
s := strings.ToLower(out)
if noActiveSessionsOutput(s) {
return true
}
return strings.Contains(s, "session") &&
(strings.Contains(s, "not found") ||
strings.Contains(s, "does not exist") ||
strings.Contains(s, "not exist") ||
strings.Contains(s, "not a session"))
}
// AttachCommand returns the argv a human runs to attach their terminal to the
// session, plus an optional env block that the spawn should apply (used on
// Windows where wrapping the attach in an `env` shim is unsafe under ConPTY).
func (r *Runtime) AttachCommand(handle ports.RuntimeHandle) ([]string, []string, error) {
id, _, err := handleID(handle)
if err != nil {
return nil, nil, err
}
args := append([]string{}, r.baseArgs()...)
args = append(args, attachArgs(id)...)
argv, env := attachCommandWithEnv(r.binary, r.socketDir, args...)
return argv, env, nil
}
func (r *Runtime) ensureSupportedVersion(ctx context.Context) error {
out, err := r.run(ctx, versionArgs()...)
if err != nil {
return fmt.Errorf("zellij runtime: check version: %w", err)
}
if _, err := CheckVersionOutput(string(out)); err != nil {
return fmt.Errorf("zellij runtime: check version: %w", err)
}
return nil
}
func (r *Runtime) writeLayout(cfg ports.RuntimeConfig) (string, map[string]string, func(), error) {
launchEnv := cfg.Env
var cleanupLaunchSpec func()
if runtime.GOOS == "windows" {
specPath, err := agentlaunch.WriteTemp(agentlaunch.Spec{
WorkspacePath: cfg.WorkspacePath,
Argv: cfg.Argv,
FallbackArgv: windowsFallbackShellArgv(r.shell),
})
if err != nil {
return "", nil, nil, fmt.Errorf("zellij runtime: %w", err)
}
cleanupLaunchSpec = func() { _ = os.Remove(specPath) }
cfg.Argv = windowsLaunchArgv(r.launcher)
launchEnv = windowsLaunchEnv(cfg.Env, r.launcher, specPath)
}
file, err := os.CreateTemp(os.TempDir(), "ao-zellij-layout-*.kdl")
if err != nil {
if cleanupLaunchSpec != nil {
cleanupLaunchSpec()
}
return "", nil, nil, fmt.Errorf("zellij runtime: create layout temp file: %w", err)
}
path := file.Name()
if _, err := file.WriteString(buildLayout(cfg, r.shell)); err != nil {
_ = file.Close()
_ = os.Remove(path)
if cleanupLaunchSpec != nil {
cleanupLaunchSpec()
}
return "", nil, nil, fmt.Errorf("zellij runtime: write layout temp file: %w", err)
}
if err := file.Close(); err != nil {
_ = os.Remove(path)
if cleanupLaunchSpec != nil {
cleanupLaunchSpec()
}
return "", nil, nil, fmt.Errorf("zellij runtime: close layout temp file: %w", err)
}
return path, launchEnv, cleanupLaunchSpec, nil
}
// windowsLaunchEnv augments cfg.Env with the AO_LAUNCH_SPEC pointer the `ao
// launch` trampoline reads, and prepends the launcher's directory to PATH so
// the trampoline (i.e. `ao` itself) is resolvable in the spawned environment.
func windowsLaunchEnv(env map[string]string, launcherBinary, specPath string) map[string]string {
launchEnv := make(map[string]string, len(env)+2)
for k, v := range env {
launchEnv[k] = v
}
launchEnv[agentlaunch.EnvSpecPath] = specPath
if dir := launcherDir(launcherBinary); dir != "" {
base := launchEnv["PATH"]
if base == "" {
base = getenv("PATH")
}
if base == "" {
launchEnv["PATH"] = dir
} else {
launchEnv["PATH"] = dir + string(os.PathListSeparator) + base
}
}
return launchEnv
}
func launcherDir(launcherBinary string) string {
if launcherBinary == "" || !filepath.IsAbs(launcherBinary) {
return ""
}
return filepath.Dir(launcherBinary)
}
func (r *Runtime) findAgentPane(ctx context.Context, id string) (string, error) {
deadline := time.Now().Add(r.timeout)
var lastErr error
for {
out, err := r.run(ctx, listPanesArgs(id)...)
if err == nil {
paneID, parseErr := agentPaneID(out)
if parseErr == nil {
return paneID, nil
}
lastErr = parseErr
} else {
lastErr = err
}
if time.Now().After(deadline) {
return "", fmt.Errorf("zellij runtime: list panes %s: %w", id, lastErr)
}
select {
case <-ctx.Done():
return "", ctx.Err()
case <-time.After(50 * time.Millisecond):
}
}
}
func (r *Runtime) waitForPaneReady(ctx context.Context, id, paneID string) error {
if runtime.GOOS != "windows" {
return nil
}
deadline := time.Now().Add(r.timeout)
var lastErr error
for {
out, err := r.run(ctx, listPanesArgs(id)...)
if err == nil {
pane, parseErr := paneByID(out, paneID)
if parseErr == nil {
if pane.Exited {
return fmt.Errorf("zellij runtime: pane %s/%s exited before ready", id, paneID)
}
if paneReady(pane) {
return nil
}
lastErr = fmt.Errorf("pane %s/%s is not ready", id, paneID)
} else {
lastErr = parseErr
}
} else {
lastErr = err
}
if time.Now().After(deadline) {
return fmt.Errorf("zellij runtime: wait for pane %s/%s: %w", id, paneID, lastErr)
}
select {
case <-ctx.Done():
return ctx.Err()
case <-time.After(50 * time.Millisecond):
}
}
}
func (r *Runtime) run(ctx context.Context, args ...string) ([]byte, error) {
cmdCtx, cancel := context.WithTimeout(ctx, r.timeout)
defer cancel()
fullArgs := append(r.baseArgs(), args...)
out, err := r.runner.Run(cmdCtx, r.env(), r.binary, fullArgs...)
if cmdCtx.Err() != nil {
return out, cmdCtx.Err()
}
if err != nil {
return out, commandError{err: err, output: strings.TrimSpace(string(out))}
}
return out, nil
}
// startWithEnv fires zellij in the background with extra env vars merged onto
// the runtime's base env. Used by the Windows createSession path so the daemon
// is not blocked waiting on zellij's `--create-background` to settle.
func (r *Runtime) startWithEnv(extra map[string]string, args ...string) error {
fullArgs := append(r.baseArgs(), args...)
if err := r.runner.Start(r.envWith(extra), r.binary, fullArgs...); err != nil {
return commandError{err: err}
}
return nil
}
func (r *Runtime) baseArgs() []string {
args := []string{}
if r.configDir != "" {
args = append(args, "--config-dir", r.configDir)
}
return args
}
func (r *Runtime) env() []string {
return r.envWith(nil)
}
func (r *Runtime) envWith(extra map[string]string) []string {
env := zellijColorEnv(nil)
if r.socketDir == "" {
return appendRuntimeEnv(env, extra)
}
env = append(env, "ZELLIJ_SOCKET_DIR="+r.socketDir)
return appendRuntimeEnv(env, extra)
}
func appendRuntimeEnv(env []string, extra map[string]string) []string {
for _, key := range sortedKeys(extra) {
env = append(env, key+"="+extra[key])
}
return env
}
func attachCommandWithEnv(binary, socketDir string, args ...string) ([]string, []string) {
if runtime.GOOS == "windows" {
// Windows ConPTY attaches the child directly. Avoid shell wrappers here:
// malformed ConPTY startup around powershell.exe/cmd.exe surfaces as modal
// application-error dialogs. Per-session ZELLIJ_SOCKET_DIR is delivered
// via the spawn's env block (CreateProcess) instead of an `env` shim.
var envBlock []string
if socketDir != "" {
envBlock = upsertEnv(append([]string(nil), os.Environ()...), "ZELLIJ_SOCKET_DIR="+socketDir)
}
return append([]string{binary}, args...), envBlock
}
env := zellijColorEnv(nil)
if socketDir != "" {
env = append(env, "ZELLIJ_SOCKET_DIR="+socketDir)
}
argv := []string{"env", "-u", "NO_COLOR"}
argv = append(argv, env...)
argv = append(argv, binary)
return append(argv, args...), nil
}
func zellijCommandEnv(base, overrides []string) []string {
env := zellijColorEnv(append([]string(nil), base...))
for _, pair := range overrides {
env = upsertEnv(env, pair)
}
return env
}
func zellijColorEnv(env []string) []string {
if runtime.GOOS == "windows" {
return env
}
env = removeEnv(env, "NO_COLOR")
env = upsertEnv(env, "TERM="+defaultZellijTerm)
env = upsertEnv(env, "COLORTERM="+defaultZellijColor)
return env
}
func upsertEnv(env []string, pair string) []string {
key, _, ok := strings.Cut(pair, "=")
if !ok {
return env
}
prefix := key + "="
for i, current := range env {
if strings.HasPrefix(current, prefix) {
env[i] = pair
return env
}
}
return append(env, pair)
}
func removeEnv(env []string, key string) []string {
prefix := key + "="
out := env[:0]
for _, current := range env {
if strings.HasPrefix(current, prefix) {
continue
}
out = append(out, current)
}
return out
}
func zellijSessionName(id domain.SessionID) (string, error) {
raw := string(id)
if raw == "" {
return "", errors.New("zellij runtime: session id is required")
}
return SessionName(raw), nil
}
// SessionName returns the zellij session name the runtime registers for a given
// session id — applying the same sanitisation Create does. Callers that print an
// attach hint (e.g. `ao spawn`) must use this rather than the raw id, since a
// long or non-conforming id maps to a different, sanitised session name.
func SessionName(id string) string {
if sessionIDPattern.MatchString(id) && len(id) <= 48 {
return id
}
return sanitizedSessionName(id)
}
func sanitizedSessionName(raw string) string {
var b strings.Builder
lastDash := false
for _, r := range raw {
valid := (r >= 'a' && r <= 'z') || (r >= 'A' && r <= 'Z') || (r >= '0' && r <= '9') || r == '_' || r == '-'
if valid {
b.WriteRune(r)
lastDash = false
continue
}
if !lastDash {
b.WriteByte('-')
lastDash = true
}
}
base := strings.Trim(b.String(), "-")
if base == "" {
base = "session"
}
if len(base) > 32 {
base = strings.TrimRight(base[:32], "-")
}
sum := sha256.Sum256([]byte(raw))
return base + "-" + hex.EncodeToString(sum[:4])
}
func validateSessionID(id string) error {
if id == "" {
return errors.New("zellij runtime: session id is required")
}
if !sessionIDPattern.MatchString(id) {
return fmt.Errorf("zellij runtime: invalid session id %q", id)
}
return nil
}
func validatePaneID(id string) error {
if id == "" {
return errors.New("zellij runtime: pane id is required")
}
if !paneIDPattern.MatchString(id) {
return fmt.Errorf("zellij runtime: invalid pane id %q", id)
}
return nil
}
func handleID(handle ports.RuntimeHandle) (string, string, error) {
parts := strings.Split(handle.ID, "/")
if len(parts) == 1 {
if err := validateSessionID(parts[0]); err != nil {
return "", "", err
}
return parts[0], terminalPaneID(0), nil
}
if len(parts) != 2 {
return "", "", fmt.Errorf("zellij runtime: invalid handle id %q", handle.ID)
}
if err := validateSessionID(parts[0]); err != nil {
return "", "", err
}
if err := validatePaneID(parts[1]); err != nil {
return "", "", err
}
return parts[0], parts[1], nil
}
type paneInfo struct {
ID int `json:"id"`
IsPlugin bool `json:"is_plugin"`
Title string `json:"title"`
Exited bool `json:"exited"`
TerminalCommand string `json:"terminal_command"`
PaneCommand string `json:"pane_command"`
}
func agentPaneID(out []byte) (string, error) {
panes, err := parsePanes(out)
if err != nil {
return "", err
}
for _, pane := range panes {
if !pane.IsPlugin && pane.Title == agentPaneName {
return terminalPaneID(pane.ID), nil
}
}
for _, pane := range panes {
if !pane.IsPlugin {
return terminalPaneID(pane.ID), nil
}
}
return "", errors.New("agent pane not found")
}
func paneByID(out []byte, paneID string) (paneInfo, error) {
panes, err := parsePanes(out)
if err != nil {
return paneInfo{}, err
}
for _, pane := range panes {
if !pane.IsPlugin && terminalPaneID(pane.ID) == paneID {
return pane, nil
}
}
return paneInfo{}, fmt.Errorf("pane %s not found", paneID)
}
func parsePanes(out []byte) ([]paneInfo, error) {
var panes []paneInfo
if err := json.Unmarshal(out, &panes); err != nil {
return nil, fmt.Errorf("parse panes: %w", err)
}
return panes, nil
}
func paneReady(pane paneInfo) bool {
if pane.PaneCommand != "" {
return true
}
return pane.TerminalCommand == ""
}
func chunks(s string, maxBytes int) []string {
if s == "" {
return []string{""}
}
if maxBytes <= 0 || len(s) <= maxBytes {
return []string{s}
}
parts := []string{}
for s != "" {
if len(s) <= maxBytes {
parts = append(parts, s)
break
}
end := maxBytes
for end > 0 && !utf8.ValidString(s[:end]) {
end--
}
if end == 0 {
_, size := utf8.DecodeRuneInString(s)
end = size
}
parts = append(parts, s[:end])
s = s[end:]
}
return parts
}
func tailLines(s string, n int) string {
if n <= 0 || s == "" {
return ""
}
lines := strings.SplitAfter(s, "\n")
if lines[len(lines)-1] == "" {
lines = lines[:len(lines)-1]
}
if len(lines) <= n {
return s
}
return strings.Join(lines[len(lines)-n:], "")
}
func trimTrailingBlankLines(s string) string {
if s == "" {
return ""
}
lines := strings.SplitAfter(s, "\n")
if lines[len(lines)-1] == "" {
lines = lines[:len(lines)-1]
}
for len(lines) > 0 && strings.TrimRight(lines[len(lines)-1], "\r\n") == "" {
lines = lines[:len(lines)-1]
}
return strings.Join(lines, "")
}
// RequiredVersion returns the minimum Zellij version AO's runtime adapter
// supports.
func RequiredVersion() string { return minSupportedVersion().String() }
// CheckVersionOutput parses `zellij --version` output, returning the parsed
// version when it satisfies AO's minimum runtime requirement.
func CheckVersionOutput(out string) (string, error) {
version, err := parseVersion(out)
if err != nil {
return "", err
}
if compareVersion(version, minSupportedVersion()) < 0 {
return version.String(), fmt.Errorf("unsupported zellij version %s; require >= %s", version, RequiredVersion())
}
return version.String(), nil
}
func minSupportedVersion() semver { return semver{minMajor, minMinor, minPatch} }
type semver struct {
major int
minor int
patch int
}
func (v semver) String() string {
return fmt.Sprintf("%d.%d.%d", v.major, v.minor, v.patch)
}
func parseVersion(out string) (semver, error) {
fields := strings.Fields(strings.TrimSpace(out))
if len(fields) == 0 {
return semver{}, errors.New("empty version output")
}
raw := strings.TrimPrefix(fields[len(fields)-1], "v")
parts := strings.Split(raw, ".")
if len(parts) < 3 {
return semver{}, fmt.Errorf("invalid version output %q", strings.TrimSpace(out))
}
major, err := parseVersionPart(parts[0])
if err != nil {
return semver{}, fmt.Errorf("invalid version output %q", strings.TrimSpace(out))
}
minor, err := parseVersionPart(parts[1])
if err != nil {
return semver{}, fmt.Errorf("invalid version output %q", strings.TrimSpace(out))
}
patch, err := parseVersionPart(parts[2])
if err != nil {
return semver{}, fmt.Errorf("invalid version output %q", strings.TrimSpace(out))
}
return semver{major: major, minor: minor, patch: patch}, nil
}
func parseVersionPart(s string) (int, error) {
end := 0
for end < len(s) && s[end] >= '0' && s[end] <= '9' {
end++
}
if end == 0 {
return 0, errors.New("missing version number")
}
return strconv.Atoi(s[:end])
}
func compareVersion(a, b semver) int {
if a.major != b.major {
return a.major - b.major
}
if a.minor != b.minor {
return a.minor - b.minor
}
return a.patch - b.patch
}
func sessionListedAlive(out, id string) bool {
for _, line := range strings.Split(out, "\n") {
line = strings.TrimSpace(line)
if line == "" {
continue
}
fields := strings.Fields(line)
if len(fields) == 0 || fields[0] != id {
continue
}
return !strings.Contains(line, "(EXITED")
}
return false
}
type commandError struct {
err error
output string
}
func (e commandError) Error() string {
if e.output == "" {
return e.err.Error()
}
return e.err.Error() + ": " + e.output
}
func (e commandError) Unwrap() error { return e.err }