Review fixes:
- metadata: sessionId validation to prevent path traversal
- event-bus: guard appendFileSync, remove unused import
- lifecycle-manager: fix reaction retry counting (track attempts,
clear on status transition), allow retry on send failure instead
of immediate escalation, detect killed sessions in polling loop,
map session.killed to agent-exited reaction
- session-manager: validate status against union, clean up runtime
and workspace on spawn failure, kill with default plugins when
project config is missing
Lint/format fixes:
- Remove unused imports across all test files
- Replace `Function` type with typed callback in tmux tests
- Replace require() with dynamic import() in tests
- Replace dynamic delete with object spread in metadata
- Apply prettier formatting to all files
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Maps dependency graph, identifies 7 truly independent work streams
after Phase 0 (scaffold + types), with Linear tickets and spawn
commands ready to go.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The human never polls. The system notifies the human. Two-tier event
handling: auto-handle routine issues silently, push notifications only
when human judgment is required. Escalation chains, priority-based
routing, and the dashboard is a drill-down tool, not the primary interface.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Comprehensive analysis of 16+ competing agent orchestration tools
(Gas Town, OpenHands, SWE-ReX, Par, claude-flow, etc.) and detailed
architecture design with 8-slot plugin system, session lifecycle state
machine, and human attention optimization patterns.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>